https://bugzilla.redhat.com/show_bug.cgi?id=2437502



--- Comment #265 from Nicola Taibi <[email protected]> ---
Hi Fabio,

  I have implemented a fix for the SPIR-V shader path resolution issue observed
in the COPR package. 

  The application now features a resilient path resolution logic that
prioritizes the standard system installation directory
(/usr/share/spacegl/shaders/), while retaining a fallback
  mechanism to the build directory for local development environments. This
ensures that the tactical view correctly initializes regardless of the
deployment method.

  The package version has been incremented to 2026.05.16.02, and the changelog
has been updated accordingly.

  Thank you for your consideration.

  Best regards,

  Nick


Fedora 44:
  Spec URL: 
https://download.copr.fedorainfracloud.org/results/ntaibi/space-gl/fedora-44-x86_64/10467457-spacegl/spacegl.spec

  SRPM URL: 
https://download.copr.fedorainfracloud.org/results/ntaibi/space-gl/fedora-44-x86_64/10467457-spacegl/spacegl-2026.05.16.02-1.fc44.src.rpm


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