> > How hard would it be to persuade my Palm III to render its screen
> > upside down?
> >
> > I'm envisioning a game played with the Pilot sitting on a table between
> > the two opponents. As it becomes one player's turn and then the next,
> > the display reverses itself 180 degrees.
>
> Ideally, it should just be a matter of getting the screen memory
> address and "flipping" the chunk of memory. I've wanted to do this
> as well for a game but I've shied away thus far... And of course, very
> few things with computers are ever ideal.
You'd have to "flip" every time the OS redrew anything, getting access
between the draw (of a menu, say) and the blitting of the new bits to
the screen. And of course you'd need to remap the pen coordinates of
every event whether you were handling it or not.
The driver idea sounds better to me. But I've never seen anything
written about Palm drivers, let alone about patching/replacing one!
--Eric House
******************************************************************************
* From the desktop of: Eric House, [EMAIL PROTECTED] *
* Check out Crosswords for PalmOS: <http://www.peak.org/~fixin/xwords> *
* "The instructions said 'Win98 or better' -- so I installed Linux" *
******************************************************************************