If you're worried about CE, I wouldn't loose much sleep there. But, the way
the VII was handled with the developers was a step in the right direction.
We saw early units, and were able to product code that could run on the
units almost as soon as the consumers had them in their hands. Handle more
product announcements like that and you should have some very happy
developers. Release a few more products like the way the IIIx and V where,
you could start seeing some riots.
>Also, we've licensees who may or may not want to tell anything to anyone.
>That's their right...
Understood, for those licensees who will depend on 3rd party apps, the
developer is their friend. The faster we developers can release our
products for the licensee's product, the more both parties will sell.
>in those cases all we can do is reinforce good habits
>like sticking to the APIs and not making assumptions!
Always good advice.
>fun, yes, easy, no.
New toys are always fun, but eventually you have to get some work done.
-----Original Message-----
From: David Fedor <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Thursday, June 17, 1999 3:11 PM
Subject: Re: reading the pen in the grafitti area
>>>(I'm not just talking to you, Daniel, but to all folks doing stuff like
>>>this. Things are going to be exciting and different in the months and
>>>years ahead, so hang on to your hat...)
>>How about notifying registered developers of these products a little more
>>than 48hrs in advance? It would be nice to be able to release updated
apps
>>for our customers to run on these new and exciting devices in a timely
>>fashion.
>
>I'm sure you realize that our competitors would love to know what we're
>doing, as far in advance as possible, and that we're not too interested in
>that. It is a fine balance: we want our friends to know as much as
>possible, as early as possible, but not our competitors. There are plenty
>of folks who are friends both with us as well as with our competitors, and
>there's no law against that, but it does make disclosure of new products
>less possible.
>
>Also, we've licensees who may or may not want to tell anything to anyone.
>That's their right... in those cases all we can do is reinforce good habits
>like sticking to the APIs and not making assumptions!
>
>It is also a mixed blessing to be disclosed really early on a new project.
>Cool and exciting, but it never is an easy situation: APIs change day by
>day, docs and tools are nonexistant or very fragile, you're debugging the
>device/OS as much as you're debugging your app, or sometimes you're
>debugging the debugger which is especially hard! If you're there early
>enough to write a nontrivial app, you're not going to have an easy time of
>it... fun, yes, easy, no.
>
>-David Fedor
>Palm Developer Support
>
>
>