I think that it could be neat to talk about the C++ options more.

For those advocating C++, as was requested, please say more about C++ benefits.

My perception, without having USED C++, though having studied it, is that it has a 
lineage back to Simula and benefits from considerable reasoning about how people think 
and how to represent the functionality of computer programs in programming languages. 
For example, the "class" is a definition of an object. The object could be either very 
much like a real-world object (in the sense of having same-name attributed and 
representative functioning). For example, there could be a car object with methods 
like accelerate(), signal(), and so on. Or there could be objects not so much like a 
real-world object. For example, maybe window or button.

That much is my proposed comment.

Is the benefit of a class versus adding a "reusable file" that the class gets used in 
the code only as much as its particular functions (or methods) get called? Or is it 
that it is easier to remember what is in a class than what is in a file? Or could the 
utility of a class go beyond one file to include all that is needed for the 
functionality (though it has to be defined within the set of classes)?

Have a nice day
John Paul Fullerton
[EMAIL PROTECTED] 


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