> >  when i display a 1bpp grayscale bitmap on a color device - the white
> >  area is assumed to be transparent. perfect. however, when i display
> >  a 2bpp or 4bpp grayscale bitmap on a color device - the white are
> >  remains white!
> 
> What drawing mode are you using to draw? And do your bitmaps have the
> 'transparent' bit turned on? If so, what is the index indicated as being
> transparent?  White isn't automatically assumed to be transparent in the
> general case.
> 
> There are so many variables that it would be pretty hard to figure out what
> your bug is.

  no bug :)) i am sure of it :))

  all my 1bpp, 2bpp and 4bpp images are version 1.0 bitmap images - and
  hence i dont assign any "transparency" to em :)

  the general behavior of WinDrawBitmap() is to assume that with 1bpp 
  bitmaps that white is transparent. however, the same is not done with
  2bpp and 4bpp.

  what i have done to get it working correctly, is actually set the 
  transparency info in the bitmap in pilrc. 

  the problem i have is that if i DONT do this, only 1bpp bitmaps
  assume that white is transparent.

  cheers.

az. 
--
Aaron Ardiri 
Java Certified Programmer      http://www.hig.se/~ardiri/
University-College i G�vle     mailto:[EMAIL PROTECTED]
SE 801 76 G�vle SWEDEN       
Tel: +46 26 64 87 38           Fax: +46 26 64 87 88
Mob: +46 70 656 1143           A/H: +46 8 668 78 72

if you enjoy it, then it aint work :) - rule #106 of life


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