Both the 100% CPU bug and the display problem James mentioned also appeared
previously in Constructor 1.2. Unfortunately, there wasn't time to get it
fixed as the priority was to get color features working for Palm OS 3.5 -
which took a bit of work, I understand. But just hang in there...

Rgds,
Jun-Kiat Lam
Metrowerks Technical Support

----- Original Message -----
From: "Chuck Atwood" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Tuesday, March 14, 2000 5:49 PM
Subject: Re: New Windows Constructor in seeding area


> This seems to be the same problem as in the last version.  Watch the task
manager, it goes to 100% CPU usage during this operation and others such
displaying the Help About dialog.  And I know this (100% usage) has been
reported many times in many versions.
> chuck
> P.S. I don't have to watch the task manager, I just listen to my hard disk
huummmmm...
>
> James Lee wrote:
>
> > The colors seem to be working much better now... and saving fine... but
now
> > for the problem :)
> >
> > When editing large bitmaps (50x50 and 100x100 are two that I tried), it
can
> > take an awefully long time to close the bitmap editor (regardless of bit
> > depth).
> >
> > On the 50x50 I saw about 30 seconds... on the 100x100 it was almost two
> > minutes... and during this time constructor acts as if it is hung.  But
> > once the bitmap editor closes, all if fine.
> >
> > This really can get quite annoying when working on bitmaps (the effects
> > seem to be directly proportional to the bitmap size).
> >
> > On a similar note, any thoughts on my previous post about longer link
times
> > with the new 3.5 SDK?
> >
> > Thanks.
> >
> > James Lee, [EMAIL PROTECTED]
> > Seahorse Software, http://www.seahorsesoft.com/
> >
> > --
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>
>
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