Hi Greg,
The locale files are used only by the Mac simulator. You should not need to use
the locale files for any other reason with the 3.5 SDK.
--vivek
"Greg Bungo" <[EMAIL PROTECTED]> on 03/29/2000 02:02:43 PM
Please respond to "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent by: "Greg Bungo" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
cc: (Vivek Magotra/HQ/3Com)
Subject: 3.5, Locale_enUS.h cannot be opened
Hello,
I just started trying to use SDK 3.5
today, and the first line of code
fails to compile. Actually, it's
a comment line. The compiler gags
before it even gets to real code.
I'm using CodeWarrior 6 on a Wintel
machine.
Initially, this was an error message
about Us.Prefix.h, but that has been
discussed on the group already. So
I followed the advice and changed it
to Locale_enUS.h in ProjectSettings>
C/C++Language. But there is no such
file. I also tried Locale_enUS.pch,
but that didn't work either.
Where is Locale_enUS.h? Or what is
the replacement file that I need to
use?
Thanks,
Greg Bungo
[EMAIL PROTECTED]
(630)949-3250 voice
(630)949-3299 fax
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