Jeff,
To add a little bit to David Fedor's post....if you need a pre-Palm OS 3.5
example to show to display greyscale bitmaps, send me an email directly and
I'll send it to you.
Rgds,
Jun-Kiat Lam
Metrowerks Technical Support
----- Original Message -----
From: "Jeff Allen" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Wednesday, April 12, 2000 4:45 PM
Subject: Trouble with Greyscale
> Using Codewarrior 6 with the latest patch (for OS 3.5)
>
> Trying to add a 2-bit (4 color) greyscale bitmap to my application.
> Depending on how I do it, I get different strange results. If I just
create
> the bitmap, any non-white areas get interpreted as black. If I make it
part
> of a bitmap family, then any non-black areas get interpreted as white.
> Either way, I'm only getting 2 colors (black and white).
>
> I know that OS 3.2 is capable of displaying greyscale images, because PQA
> files can contain them (so the clipper at least knows how to deal with
> them). I've also run it under OS 3.5 with the same results.
>
> Reviewing some old posts, I read something about a hack that "kicks" the
> palm into greyscale mode. I'm having trouble believing that this is a
valid
> answer. It certainly won't help the users of my app.
>
> So can someone tell me, is this some kind of constructor bug, or am I
doing
> something wrong, or can the Palm just not display greyscale images (which
I
> already know isn't true)?
>
>
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