Hi,
I'm hopping that that is not another "reverse engineering" question, but I
have to observe a memory.
I'm trying to display a 256 color palette image from a PDB file.
The problem is WinPaintBitmap (or WinDrawBitmap) that display only part of a
PALETTED image. Or BmpGetBits which puts pointer appr. 15000 bytes from
beginning of bitmaps pointer. Therefore, if I shift pointer back it's all
OK.
I thought it was problem of mine palettes converter, then I tried PILC
'paletted' image. The result was the same.
Psychiatrist wonders why programmers always hammer their own ego, but who
care; so, what I'm doing wrong?
Peter Hribar
P.S. Is it possible to import palletes image into CW constructor?
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