Does anyone have an example they'd be willing to share on how to load the
proper bitmap out of a bitmap family and draw it on the screen dynamically?
I know I can use DmGetResource to load a bitmap and WinDrawBitmap to draw
it, but how do I decide which bitmap to load? Should I even use the bitmap
family to do that?

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Bradly J. Barton - [EMAIL PROTECTED]
Jenies Technologies Incorporated
(972) 602-1835
http://www.JTI.net
http://PalmInHand.com



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