Oh, man...I'd stopped reading this thread for a while in order to let the
ranting die down. But I was interested in what Scott had to say.

Michael, remember, the m100 screen is smaller because the pixels are smaller!
There's nothing I can do in Poser to make the pixels on your PC's screen any
smaller. 160 x 160 is still going to be 160 x 160, no matter what device you're
emulating. There's nothing I can do to change that. Scaling down by any
percentage would simply drop pixels, which would NOT give you the effect you
wanted.

So, as Scott said, either stand further away from your screen, or bump your
screen resolution up to the next higher option in the control panel.

By the way, where did this 40% number come from?  By my own measurements, the
dimensions are 14% smaller than a Palm V (9.5 squares on this graph paper I got
here, vs. 11 squares), and the area is 26% smaller.

-- Keith Rollin
-- Palm OS Emulator engineer






"Scott Johnson (Bellevue)" <[EMAIL PROTECTED]> on 08/08/2000 08:15:21 PM

Please respond to "Palm Developer Forum" <[EMAIL PROTECTED]>

Sent by:  "Scott Johnson (Bellevue)" <[EMAIL PROTECTED]>


To:   "Palm Developer Forum" <[EMAIL PROTECTED]>
cc:    (Keith Rollin/US/PALM)
Subject:  RE: New products from Palm, Inc.



> From: Michael Yam [mailto:[EMAIL PROTECTED]]
> Although a properly scaled display for the m100 emulation would
> be helpful to see how our apps appear on a 40% smaller screen.

I wouldn't expect POSE to support any such scaling.  Currently its onscreen
size bears no relation to reality, so why would making it 40% smaller be
useful?  The 40% smaller version would also bear no relation to real size.
Not to mention that non-integral scaling would make POSE's screen emulation
much more complex.

Just stand 25% farther back from the monitor.  :-)

-slj-





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