> > --------------
> > ScrDisplayMode (scrDisplayModeSet, 0, 0, &depth, 0);
> > WinDrawBitmap (imagePtr, x, y); // imagePtr is the pointer to the bitmap
> > --------------
>
> and.. how do you declare / assign "imagePtr" a value? :)
and.. in addition :)) changing the display mode kinda f**ks up what
is already being displayed (maybe it was drawn in 1bpp)?
put the ScrDisplayMode function call in the InitApplication function
or.. you could add:
FrmDrawForm(FrmGetActiveForm());
before your bitmap draw..
the first solution is the better, if you ask my opinion.. :))
// az
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