> > --------------
> > ScrDisplayMode (scrDisplayModeSet, 0, 0, &depth, 0);
> > WinDrawBitmap (imagePtr, x, y);    // imagePtr is the pointer to the bitmap
> > --------------
> 
>   and.. how do you declare / assign "imagePtr" a value? :)

  and.. in addition :)) changing the display mode kinda f**ks up what 
  is already being displayed (maybe it was drawn in 1bpp)?

  put the ScrDisplayMode function call in the InitApplication function
  or.. you could add:

    FrmDrawForm(FrmGetActiveForm());

  before your bitmap draw..

  the first solution is the better, if you ask my opinion.. :))

// az
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