all set thank you!
-----Original Message-----
From: Kelly J Perkins [mailto:[EMAIL PROTECTED]]
Sent: Thursday, October 26, 2000 3:18 PM
To: Palm Developer Forum
Subject: Re: displaying singular bitmaps in several locations HELP!
This is what I use for drawing bitmaps and it works.
Handle resH;
BitmapPtr resP;
FormPtr frm;
int x;
int y;
frm = FrmGetActiveForm();
// get a handle to the resource
resH = DmGetResource( bitmapRsc, FrontBodyBitmap);
ErrFatalDisplayIf( !resH, "Missing bitmap" );
resP = MemHandleLock(resH);
// draw the bitmap
WinDrawBitmap (resP, x, y);
// release the memory handle
MemPtrUnlock(resP);
DmReleaseResource( resH );
In my case, the bitmaps are not on the form, they are just in the resource
file.
Hope that helps.
"Rick Gadbois" <[EMAIL PROTECTED]> wrote in message
news:28143@palm-dev-forum...
>
>
> If I display an empty form and then try to display the already drawn
bitmap
> using, for example:
>
WinDrawBitmap((BitmapPtr)FrmGetObjectPtr(frm,FrmGetObjectIndex(frm,FrontBody
> Bitmap)),10,10);
> I get an "object not in form" error.
> If I use a Form Bitmap, that doesn't show at all.
> Is there some setup I am missing? or something else I might be doing
wrong?
>
>
> -----Original Message-----
> From: Ben Combee [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, October 26, 2000 11:37 AM
> To: Palm Developer Forum
> Subject: Re: displaying singular bitmaps in several locations HELP!
>
>
> "Rick Gadbois" <[EMAIL PROTECTED]> wrote in message
> news:28130@palm-dev-forum...
> >
> > I have a need to display an ever changing variation of 6 simple bitmaps
in
> > 36 locations dynamically.
> > I would like to do this with 6 bitmaps, displaying for example, bitmap1
in
> 3
> > locations, bitmap 2 in 5 locations, bitmap3 in 0 locations etc...all at
> > once.
> > In the past for single bitmaps, I have drawn them with constructor, then
> > used FrmHideObject/ShowObject, but that it is only good if I draw 216
> > bitmaps....(36 locations times 6 bitmaps)....yuck.
>
> Draw your 6 bitmaps in Constructor, then use WinDrawBitmap to directly
draw
> them into the screen window. You'll need to be sure to handle
> frmUpdateEvents to redraw things, but its a lot easier than relying on the
> form manager to draw/undraw everything.
>
>
>
>
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>
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