> But I just looked into the basic Dragonball Palms and it APPEARS (i.e. I
> haven't tested this yet) that they access memory directly via DMA and
> (with some basic page restrictions) you can point the gray Palm screen
> to read from anywhere in RAM.
>
> Pointing the screen anywhere in memory isn't an official Palm API
> either, but it does mean that legal screen access is a moot issue,
> because you can bring the screen to you. :)
you can do the same thing on the EPSON controllers too :) they
also have a screen start address that you can tell the controller
where to start looking for your memory..
you can actually read the SRAM (it is mapped to a high address)
just like normal RAM too... :))
the problem is, you need to check, recheck and make sure you
dont mess with something that'll break with future releases,
thats why you stick to API's :)
// az
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http://www.ardiri.com/ <--- free games!
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