The Sony uses hardware, not the OS, to expand the pixels so your app will be
unaware of anything different unless you modified it to detect and take
advantage of the extra screen pixels.
http://www.red-mercury.com/N710Cperformance.html
----- Original Message -----
From: "Michael S. Davis" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Tuesday, May 08, 2001 2:42 PM
Subject: A couple of questions using larger screen sizes
>
> With the coming of higher resolution screen sizes, I'm wondering if
> there is a simple solution to a couple of problems.
>
> 1) say you have an application that uses 160x160 bitmap backgrounds.
> What is the effect of running the application on the higher
> resolution device?
>
> a) does the image get stretched?
> b) does the image show up smaller?
> c) does the OS sense this and switch to 160x160 mode?
> d) other? explain
>
> 2) Is there a common (suggested) approach for making applications that
> depend on bitmaps, compatible with all resolution types?
>
> 3) similar question regarding positioning of controls..
>
> Thanks
>
>
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