Brian-
It depends on the order that you add the objects to the form page in the
constructor. I can't remember how the order goes, but I do know the bitmap
has to be above, in the tree list, any controls that you want to display on
top of the bitmap. You'll have to delete and reapply the controls and
bitmaps to get them in the correct order in the tree. Just play around with
the order of adding and you'll see what I mean.
Carl
-----Original Message-----
From: Brian Smith [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, June 13, 2001 1:36 PM
To: Palm Developer Forum
Subject: RE: Forcing a label to display on top of a bitmap?
That's what I thought would work, too, but the hierarchy list order can't be
changed, can it? It seems to be in Object ID order. Can I change the Object
ID's to change the order?
Brian
> -----Original Message-----
> From: Carl Smith [mailto:[EMAIL PROTECTED]]
> Sent: Wednesday, June 13, 2001 8:42 AM
> To: Palm Developer Forum
> Subject: RE: Forcing a label to display on top of a bitmap?
>
>
> Brian-
>
> Funny thing I was just working on this last night.
>
> What worked for me, in the constructor, was to bring up the
> 'Hierarchy'
> detail tree and make sure that the bitmap was listed before any other
> objects that you wanted to sit on top of the bitmap. It is
> all in the order
> that the objects are created and placed on the form.
>
> Hope this helps
> Carl
>
> -----Original Message-----
> From: Brian Smith [mailto:[EMAIL PROTECTED]]
> Sent: Tuesday, June 12, 2001 7:07 PM
> To: Palm Developer Forum
> Subject: Forcing a label to display on top of a bitmap?
>
>
> There must be a way to do this, but I can't find it in the
> Constructor doc:
>
> How can I make a bitmap draw on a form before a label and a
> field, so when
> they're all drawn, the label and field appear on top of the bitmap?
>
> If someone can even tell me the term used by Constructor for
> this (I looked
> for "ordering" and "sequencing" - no luck), that should get
> me headed in the
> right direction.
>
> Thanks,
>
> Brian Smith
>
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