> I'm trying to get my app to play 3 notes (something like the Hotsync when it
> starts and ends). I've the following code:
> 
>   SndCommandType  snd;
> 
>   snd.cmd = sndCmdFrqOn;
>   snd.param1 = 2400;
>   snd.param2 = 150;
>   snd.param3 = sndMaxAmp;
>   SndDoCmd(NULL, &snd, false);
>
>   snd.cmd = sndCmdFrqOn;
>   snd.param1 = 1500;
>   snd.param2 = 100;
>   snd.param3 = sndMaxAmp;
>   SndDoCmd(NULL, &snd, false);
> 
>   snd.cmd = sndCmdFrqOn;
>   snd.param1 = 2000;
>   snd.param2 = 200;
>   snd.param3 = sndMaxAmp;
>   SndDoCmd(NULL, &snd, false);

  insert a SysTaskDelay(); between the SndDoCmd() calls 
 
> When I test it on the emulator (with sound enabled), it played all 3 notes
> fine. However, when I test it on a real device, only 1 note gets played. Am
> I doing things correctly? Or what other things should I do? Any help is
> greatly appreciated, thanks!

  POSE != real thing :) especially when dealing with graphics speed
  and sound :P

// az
[EMAIL PROTECTED]
http://www.ardiri.com/    <--- free games!


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