>A good starting point is to look at the SDK samples : there is some games, 
>coming with sources.

but all these examples are made for codewarrior!!
and i use falch.net tool (pilrc)
i tried 
bitamp id machin "machin.bmp" transparency 255 255 255
but it seems to work only on 256 colours screens.

>Also, make a search on the knowledge base with the keyword "animation" :
>http://oasis.palm.com/dev/kb/
nothing here...

but my biggest pb is still the transparency!!
help!!!!

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