On Tue, 7 Aug 2001, Michael S. Davis wrote:
> Problem: Kyocera phones displaying my bitmap as reversed.  Black as
> white and white as black.  This is not a backlight problem.  I don't
> actually have a phone to test this on.
> 
> This is a followup to my problem with a Kyocera displaying my bitmap in
> reverse color (black as white, etc).
> 
> I have determined that the Kyocera is loading the 4 bit grayscale, upon
> startup.  I seem to remember seeing something somewhere that indicated
> that bitmap values were reversed for some version, bitmap depth, or
> something.
> 
> Does anyone recognize what I am referring to.  It was something like, if
> you want to display a black area, you had to make it white in the
> bitmap, on the PC when you created the bitmap, or something like that.
> 
> Does this sound familar to anyone?  If it does, does this apply to all
> SDK OS versions?  All devices?
> 
> I mean, if I make this reversal so that the image displays properly on
> the Kyocera, will it likely mess up other devices or should all devices
> behave the same?  So, far only the Kyocera shows this problem.

  hey michael.. what tools are you using for building your software?
  
  the SDK has nothing to do with resources :) you are either going to
  be using pilrc or constructor.. pilrc had a bug (yep), with 4bpp
  bitmaps such that things would get reversed.. :) but, that was a long
  time ago.. if you are using pilrc, update :)

  i rewrote that bitmap code :)

// az
[EMAIL PROTECTED]
http://www.ardiri.com/


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