On Tue, 7 Aug 2001, Michael S. Davis wrote:
> Problem: Kyocera phones displaying my bitmap as reversed. Black as
> white and white as black. This is not a backlight problem. I don't
> actually have a phone to test this on.
>
> This is a followup to my problem with a Kyocera displaying my bitmap in
> reverse color (black as white, etc).
>
> I have determined that the Kyocera is loading the 4 bit grayscale, upon
> startup. I seem to remember seeing something somewhere that indicated
> that bitmap values were reversed for some version, bitmap depth, or
> something.
>
> Does anyone recognize what I am referring to. It was something like, if
> you want to display a black area, you had to make it white in the
> bitmap, on the PC when you created the bitmap, or something like that.
>
> Does this sound familar to anyone? If it does, does this apply to all
> SDK OS versions? All devices?
>
> I mean, if I make this reversal so that the image displays properly on
> the Kyocera, will it likely mess up other devices or should all devices
> behave the same? So, far only the Kyocera shows this problem.
hey michael.. what tools are you using for building your software?
the SDK has nothing to do with resources :) you are either going to
be using pilrc or constructor.. pilrc had a bug (yep), with 4bpp
bitmaps such that things would get reversed.. :) but, that was a long
time ago.. if you are using pilrc, update :)
i rewrote that bitmap code :)
// az
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http://www.ardiri.com/
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