You should be able to source level debug a POSE gremlins session. Before starting the gremlins running, build your app, enable debugging, and run it from CodeWarrior. Step past the initial breakpoint and then go to the POSE window and start Gremlins. I don't think you want to use the hordes or Gremlins minimization. Instead, when you get an error, just hit the debug button on the dialog and you should break into the CodeWarrior debugger with your stack and other state ready to analyse.
PalmDebugger can also be used. You don't have to connect it up to POSE in advance. Just leave the error dialog from POSE on the screen, go start PalmDebugger and set it up to talk to POSE, and you're all set. All comments above are based on working with a Mac, although I don't see why PC would be any different. -- Peter Epstein -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
