On Thu, 21 Mar 2002, John Marshall wrote: > I can't see anything in the documentation that suggests that setting the > sound's frequency to 0 Hz is a supported use of the API or causes > defined results. Certainly such a sound is fairly inaudible :-), so it > wouldn't be too surprising if it produced undefined results, e.g., > crashes (particularly this one), on some implementations of the OS. > > I've been unable to find a reference to this bug avoidance workaround > here or on trg-forum. If the particular undefined result with the > implementation on a HandEra 330 happens to be a good one, namely > avoiding this bug, but other undefined results are bad ones, maybe you > should be careful only to do this on a HandEra 330. :-) > > I don't know anything about this bug you're trying to avoid, but I > wonder if setting param3 (amplitude) to 0 instead would work around it > too, but with more expectation that you were invoking the API in a > defined supported way.
i get the same error in my games - surely this is an easy check for the API's to say if anything can cause an error, ignore the request, instead of dying :) a robust os would do this type of checking, its a simple if-then :) // az [EMAIL PROTECTED] http://www.ardiri.com/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
