From: "Aaron Ardiri" <[EMAIL PROTECTED]>
> > I don't know anything about this bug you're trying to avoid, but I
> > wonder if setting param3 (amplitude) to 0 instead would work around it
> > too, but with more expectation that you were invoking the API in a
> > defined supported way.
>
>   i get the same error in my games - surely this is an easy check
>   for the API's to say if anything can cause an error, ignore the
>   request, instead of dying :)
>
>   a robust os would do this type of checking, its a simple if-then :)

This is reminiscent of a discussion at the Windows 3.1 rollout back in '92..
The Microsoft engineers on the stage admitted they had discovered that 90%
of the "Unrecoverable Application Errors" were recoverable, they just simply
had to catch the NULL handle being passed to the function and ignore it.
Perhaps Palm OS might enter 1992 soon? :)

----------
Bradly J. Barton - [EMAIL PROTECTED]
Jenies Technologies Incorporated
(972) 602-1835
http://www.JTI.net
http://HandAble.com




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