On Wednesday 10 April 2002 02:44, Danny Epstein wrote:

> WinScreenLock isn't useful for page flipping in games. 

It isn't actually, but it can be : just allow us to use the pointer returned 
by WinScreenLock and we can take advantage of hardware flipping !
:)

( which is working fine on most color devices : Palm IIIc, Palm m505, 
Cli�...only the Prism, to my knowledge, does not support this function, which 
is a shame as it use the same LCD controller than the m505... ).

> This is normally done with a pair of calls to
> WinScreenLock. The first copies the screen into a secondary buffer.

Not if you call WinScreenLock with 'winLockDontCare', which does make sense 
if you are only looking for hardware fliping.

> So you're both right. It blits and it swaps buffers.

That's right, my apologies to Matt, I was only seeing my point of vue and 
forgot that this function have other interrests than just doing hardware 
flipping.
( it's quite late, here, and the last nights was very short :)

-- 
Daniel Morais

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