At 11:41 AM -0700 4/16/02, Trevor Menagh wrote:

>The thing I can't figure out is that the form pointer is used before
>this call and works fine (for a FrmDrawForm and other things).
>Does anyone know why this might be occurring to me in the debug ROM?

If you dynamically allocate any form objects, it can invalidate an 
existing form pointer.

Regards,
Steve Mann
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