On Thu, 30 May 2002, Robert Purcell wrote:
> No, I don't want the resources...I just want to understand how this
> is done.  How can the Palm OS use bitmap resources that are not in
> the Tbmp format??  What resource ID do you use to draw these bitmaps?

  just because it is Tbmp - doesn't mean you have to use WinDrawBitmap()
  to draw it :P you can define whatever you like, maybe your own compression
  and decompression/drawing routines. i can easily craete a Tbmp resource
  like so:

DATA "Tbmp" ID 10 "myrawdata.dat"

  try loading the programs into a program like prc-explorer.. maybe
  constructor is not capable of displaying everything :) maybe astraware
  are using Tbmp resources - [/me has a look]

  bejewelled has no Tbmp resources, the bitmaps look like they are
  stored as aPPP resources :) which, they are probably defining internally
  to prevent people "stealing" their gfx :P

// az
[EMAIL PROTECTED]
http://www.ardiri.com/


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