> If I can't figure out how to do export the BITMAPPALETTE for my images I > might leave them out. They probably would take up a bit much memory and > slow things down a bit. > Anyway, I'm not TOO worried about size as it's for the Unlimited category > for your competition hehe > I have so many ideas and leaving one out would not be so bad ;)
Being the person responsible for BITMAPPALETTE I figure I'd chime in here. The easiest way I've found to export an approrpriate palette is to take Jasc's PaintshopPro and export the palette from there. You'll basically have what you need, but it prepends 3 lines of header you need to remove. Once you do that, you're set to roll with PilRC. Palettes created this way are not all that large (depends on how many colors you want), but setting a full 256 color palette tends to be time consuming on the device. Since this is for the demo and in the unlimited category, you could just use a 65k color bitmap since it's going to run on an m50x color device. But I think Aaron said no resources, right? -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
