In my application, I am drawing some bitmaps and I
want them to be
transparent. I have declared a bitmapfamily like this:
BITMAPFAMILY ID
IDB_LINE "line2.bmp" "line16.bmp" "line8c.bmp"
"line256c.bmp"
TRANSPARENT 0 0 0
As I am running the palmos emulator it seems to work
for color palms.
But when I install on my PalmVx (4bit greyscale) (or
non-color in emulator )they are not
transparent for rgb = 000 as expected.
Anyone that knows how to solve this?
I am using this code for drawing?
VoidHand h;
BitmapPtr p;
h = DmGet1Resource('Tbmp', bmpID);
if (h != NULL)
{
p = (BitmapPtr ) MemHandleLock(h);
WinDrawBitmap(p,x,y);
MemHandleUnlock(h);
DmReleaseResource(h);
}
If I try to modify the hasTransparency flag of the
bitmapptr I get an
exception..I should not do that, or ??
using sdk-4
regards
//Rickard
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