On Tue, 2002-10-22 at 12:09, Ram Prasad.J wrote:
> 
> > I tried a few things, but the only thing I got to work on a majority of
> > devices was:
> > 1) call WinCreateOffscreenWindow
> > 2) draw the bitmaps in question into that (forget the transparency for a
> > second).
> > 3) call BmpGlueSetTransparentValue( ) as appropriate on this offscreen
> > window.
> > 4) Now, call WinCopyRectangle(..., winPaint) as appropriate to draw the
> > graphic.
> >
> >
> 
> I tried searching for the BmpGlueSetTransparentValue(), i dont seem to find
> this function.
> I am using palmos 4.0 sdk

As I understand it this was added for SDK 5.0.

Can someone double-check me on this?  In prior versions of the OS, I'd
expect you should be able to just set the bit in the bitmap flags that
indicates transparency.

This is a *guess*.  I don't know for sure, but that's where I'd check
first to see if it works.

-Ken



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