i havent downloaded the pilrc version supporting os5 bitmaps yet. on of my games has sony hires support and i wanted to use the same images for os5 devices. so what i did is simply load the bitmaps as usually and convert them to bitmapv3:
BmpCompress(picture[i], BitmapCompressionTypeNone); picture[i] = BmpCreateBitmapV3(picture[i], kDensityDouble, BmpGetBits(picture[i]), NULL); markus dresch (www.palmside.com) -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
