I tried drawing a double density bitmap on Tungsten T, and it shows up, but if looks quite dithered. When the same test code is run in the Simulator, the image is not dithered at all, and looks great.
Is Tungsten doing something while drawing bitmaps even for double density bitmaps that causes this dithering? -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
