Eric,

     bitmap= BmpCreate(WIDTH, HEIGHT,8 , NULL, &bmperror);
    dstBmpData=BmpGetBits (bitmap);
I don't know exactly if it is wrong or not, but I think the testing is easier if you test dstBmpData for being NULL or not on your own. Then you will at least not get the emulator freaking out all the times.

Henk


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