Eric,
bitmap= BmpCreate(WIDTH, HEIGHT,8 , NULL, &bmperror);
dstBmpData=BmpGetBits (bitmap);
I don't know exactly if it is wrong or not, but I think the testing is
easier if you test dstBmpData for being NULL or not on your own. Then
you will at least not get the emulator freaking out all the times.Henk
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