Robert Purcell wrote:
Bottom-line, a database of 40,000 records is way too
LARGE for a Palm game.  And compressed data in records
is useless until it's uncompressed.
Why is 40k records way too big again? And you can store more than one word per record.

If you have to compress it, can't you just uncompress it into a database instead of into memory?




My main issue is how to store and retrieve the word
list from memory without having to create a huge
amount of heap space to store the decompressed
dictionary.


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