> To allocate more than 64k of heap memory, why not just ask for a
> very large bitmap, and let the system allocate the memory for you?
> 
>      myBitmapPtr = BmpCreate ( /* big enough dimensions */  );
>      if (myBitmapPtr) {
>          memPtr      = BmpGetBits(myBitmapPtr);
>          // etc.
> 
> This seems to work under both OS 4.1 and 5.  The system will never
> know that you're using bitmap memory for stuff that'll never be
> displayed.

the code i have does exactly the same thing 
it just doesn't have the bitmap wrapper around it.

---
Aaron Ardiri                           [EMAIL PROTECTED]
CEO - CTO                                              +46 70 656 1143
Mobile Wizardry                         http://www.mobilewizardry.com/




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