> To allocate more than 64k of heap memory, why not just ask for a
> very large bitmap, and let the system allocate the memory for you?
>
> myBitmapPtr = BmpCreate ( /* big enough dimensions */ );
> if (myBitmapPtr) {
> memPtr = BmpGetBits(myBitmapPtr);
> // etc.
>
> This seems to work under both OS 4.1 and 5. The system will never
> know that you're using bitmap memory for stuff that'll never be
> displayed.
the code i have does exactly the same thing
it just doesn't have the bitmap wrapper around it.
---
Aaron Ardiri [EMAIL PROTECTED]
CEO - CTO +46 70 656 1143
Mobile Wizardry http://www.mobilewizardry.com/
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