> dont expect the API's to be fully > compatible with 1, 2 or 4bpp in the future.
Thanks, this helps because it makes what I was attempting to do inadvisable whether it works or not. I was assuming that 1-bit offscreen windows would always be supported, but now that you have me thinking about it, I shouldn't be making assumptions like that. :) I has hoping to use less dynamic heap by making some 1-bit offscreen windows where possible. For compatibility, it seems I should instead always use offscreen windows at the same bit depth as the display, as they should always draw properly. Tom Cain -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
