--- "Jeremy Neal Kelly" <[EMAIL PROTECTED]> wrote:
> Perhaps you've already written code that uses linked lists,
> but in case you haven't, let me ask: why do you need them?
> Why not manipulate the data directly in the databases? This
> type of access is marginally slower, but if I understand the
> purpose of your application, the difference shouldn't be
> noticeable.
...


I forgot to ask: When you say "marginally slower", is it
still fast enough to load a 2-bit-depth 160x160 bitmap
in 250ms or less?

If not, I guess I'll have to use some form of cache...
Shouldn't be too hard in this case though because I only
need to pre-load the frames that make up a shot, and
there's rarely more than 5 or 6 per. Also, shots usually
last 1 second or more, so that should give me ample time
to preload the next shot's constituent frames.

Only thing that worries me is the jog shuttle response. TBC...

Thanks once more
Alex



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