Hal Mueller <[EMAIL PROTECTED]> wrote:
> At 21:46 +0000 7/11/03, alexrousseau_jta wrote:
> >How would it help the user if I supported VFS?
> 
> More memory (probably more important for you than for most apps, 
> since I can see this becoming graphics-heavy).  And easier
> exchange ("here Fred, take a look at this one").  Depends on how
> big your database is of course, and also how it's structured
> (does each storyboard live in its own database?  or do you have
> one monolithic db?)
> 
I'm going to follow Jeremy Neal Kelly's suggestion and split the
data into relational databases (clips, shots, and frames). The
dependencies are such that it will be a triolith.  :)


> Heck, these days I think it's worth at least considering the idea
> of _requiring_ VFS for certain apps.  If it's file-heavy, and if
> the user might want to import/export graphics or music from other
> programs, doing all that with a FAT32 file system saves a lot of 
> design and operation headaches.  I can only think of about 4 
> current-production devices without VFS, and they're all either 
> low-end or specialty (baby Zire, Meazura, Fossil, Symbol).
> 
You convinced me. VFS it is, then. <sigh>. More work ahead.

Thanks
Alex



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