Hal Mueller <[EMAIL PROTECTED]> wrote:
> At 21:46 +0000 7/11/03, alexrousseau_jta wrote:
> >How would it help the user if I supported VFS?
>
> More memory (probably more important for you than for most apps,
> since I can see this becoming graphics-heavy). And easier
> exchange ("here Fred, take a look at this one"). Depends on how
> big your database is of course, and also how it's structured
> (does each storyboard live in its own database? or do you have
> one monolithic db?)
>
I'm going to follow Jeremy Neal Kelly's suggestion and split the
data into relational databases (clips, shots, and frames). The
dependencies are such that it will be a triolith. :)
> Heck, these days I think it's worth at least considering the idea
> of _requiring_ VFS for certain apps. If it's file-heavy, and if
> the user might want to import/export graphics or music from other
> programs, doing all that with a FAT32 file system saves a lot of
> design and operation headaches. I can only think of about 4
> current-production devices without VFS, and they're all either
> low-end or specialty (baby Zire, Meazura, Fossil, Symbol).
>
You convinced me. VFS it is, then. <sigh>. More work ahead.
Thanks
Alex
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