Aren't there also other ways an app can be quit? I'm thinking of the arrival of data via beaming or bluetooth, and the triggering of an alarm yielding a dialog that allows switching to some other app.
Perhaps things like this come down to an app stop event showing up in the app's event queue, and so ignoring those will plug the hole. And of course, a reset will quit an app no matter what. In any case, isn't it considered bad design for a Palm app to prevent a user from quitting? I suppose a device dedicated to running one app is an exception. Mark Peters -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
