Hi to all, I have CW9 and C++. I have made a game and 2 cases in order to pause and un-pause my game.
case winExitEvent: if (event.data.winExit.exitWindow == (WinHandle) FrmGetFormPtr(PistaForm)) //Bla bla bla break; case winEnterEvent: if (event.data.winEnter.enterWindow == (WinHandle) //Bla bla bla break; But want also my game to be paused when a user tries to powers off his palm and then power it on again. What case should I use in my static void AppEventLoop(void) ??? Thanks Giorgos ____________________________________________________________ Do You Yahoo!? Αποκτήστε τη δωρεάν @yahoo.gr διεύθυνση σας στο http://www.otenet.gr -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
