Hello,
How can I make double offscreen buffering in OS5. I try to create offscrean window with WinCreateOffscreenWindow, draw in it and then CopyRectangle to the form window. Evrything is good but all stuff that I drew in black shows in pink. What window type should I create, and in what coordinate system should I call WinCreateOffscreenWindow and WinCopyRectangle. Screen mode that I use is 320 x 320 x 16bits.
Thank you, Kaloyan Donev
I can't answer your question specifically, but I'll mention that I've been doing all my drawing to an offscreen bitmap and then using WinDrawBitmap to blit it to the screen and I have had zero problems with it... fast moving objects with no shearing or blinking... You could certainly allocate more buffers in this manner if you wanted to.
This is on a Tungsten T... so on older units the same thing may not apply.
-Chris Hurley
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