I used the sample code and was able to adapt it to my app. Works fine. Problem remains (per the docs) that "the sample code does not support compressed bitmaps.".
Calling BmpCompress ((BitmapType *) myBmpRsrc, BitmapCompressionTypeRLE) doesn't do anything, of course, so I'm still in a bit of a pickle. Do you think this means that I must implement my own compression scheme and modify the sample code accordingly? Is there an easier way? Thanks (again) Alex "Ben Combee" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > At 06:08 PM 1/8/2004, alexandre rousseau wrote: > The article you want is called "OS 5 High Density Overview". It's article > 341. It comes with projects called "BitmapRsrcDR1" that define > "resource-only" bitmap definition with internals you can access. > > On OS 5, you can't directly access the internals of a BitmapType supplied > by the OS, but you can poke into those that have been serialized into data > structures. That's the key thing this example provides. > > -- > Ben Combee <[EMAIL PROTECTED]> > CodeWarrior for Palm OS technical lead > Palm OS programming help @ www.palmoswerks.com > > -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
