Thanks Steve... I hadn't even gotten to trying to lock down the color table yet; the "invalid chunk" error was only for the bits. But yeah, I could see how that could be a problem, too.
-- Chris "SLO Revo News" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > >I tried calling BmpGetBits and setting the owner of that pointer to 0, but > >that results in an "invalid chunk" error. > > Version2 and 3 bitmap types may include pointers to separate chunks > for the color table and the bits. Also, a type 3 bitmap may have more > than one bitmap. So, there may be a _lot_ of chunks you need to > change. See bitmap.g in the system headers. > > Also, without looking inside the bitmap structures, I don't think > there's any way to tell if the bits and color table are in separate > chunks or not. So, to make a long story short, I don't think it's > possible to do what you want without a lot of pain. > > Regards, > Steve Mann > -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
