Try taking out the BmpGetBits call, that's only like if the bits are stored somewhere else like the storage heap for the bitmap.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Chris Apers Sent: Wednesday, July 07, 2004 8:44 AM To: Palm Developer Forum Subject: BitmapV3 convertion problem Hi, I'm trying to convert a simple 8bit or 16bit bitmap to a V3 Double Density. but when i draw the new V3 bitmap it shows me a broken image. here is the definition used in my PilRC file : BITMAPCOLOR ID skinButtonGameAddNormal "pics/skinButtonGameAddNormal.bmp" COMPRESS and the code : BitmapTypeV3 *bmp2P; bmp2P = BmpCreateBitmapV3(bmpTemp, kDensityDouble, BmpGetBits(bmpTemp), NULL); WinDrawBitmap((BitmapPtr)bmp2P, 0, 0); BmpDelete((BitmapPtr)bmp2P); Any idea ? Thanks Chris -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
