I am using an extended gadget for the drawing surface, and so I decided to use a 159 by 102 gadget; which should be, pixel-wise, approximately 16Kb, correct me if I am off. Now, I am using the native
coordinate drawing state for the doodling. Could this be my problem? and mind you the black streaks I described earlier also happen on the 5.4 garnet debug sim.
In my code, the signature capture is always done using single-density bitmaps, with the pen strokes drawing to the off-screen bitmap, and the whole thing being updates from that buffer. This makes the code work the same no matter what density the host device is using -- I didn't see much use in storing high-density bitmaps for a signature.
-- Ben Combee, Senior Software Engineer, palmOne, Inc. "Combee on Palm OS" weblog: http://palmos.combee.net/ Developer Forum Archives: http://news.palmos.com/read/all_forums/
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