I'm not up on current events, but last I checked, making your application 
require the "Cobalt" OS to run means that it won't run on most people's actual 
devices, which run earlier versions.  Maybe that new Lifedrive has Cobalt, I 
don't know.  If you're not trying to sell your application commercially, this 
wouldn't be a concern.

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- I suppose the only feature I need from a Protein app is the resource storage 
is larger, the size of my resources is a debatable topic on my project, do you 
think this reason is strong enough to port? I would hate to waste a lot of time 
porting if it will be less work to convince my boss that we have to use minimal 
graphics on this first version.


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