Christian Giordano wrote:
well, the flickering is almost entirely gone. But I wouldn't say entirely, but probably behaves like the screen of normal PC, so I reckon it is definitely acceptable.
If done right there should be no flicker at all. But it depends on what you are calling "flicker". Generally, the screen image is rendered in layers, with foreground bitmaps/text overlaying the background ones. Depending on how complex your rendering is (read: time-consuming) your elements may seem to flicker on/off as the layering cycle repeats each time you draw the screen. That's the flicker I'm talking about, and it will be entirely eliminated by using offscreen windows. The image will appear all at once, with no flicker from the beginning of the rendering to the end. But if you are talking about animation, and the "smoothness" of a graphic moving around the screen, then, yes, that kind of "flicker" will still exist, since the moving image must be drawn in discreet positions on the screen.

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Bob

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