On Fri, Apr 10, 2009 at 4:13 AM, <[email protected]> wrote: > Bones, > 1) I'm not on Windows, and God help, I never will be. > 2) I've used Pepkura on a PC. It's way too much trouble for something that > should be as simple as open and print. > 3) It's just a complaint I wont let go of - it's a lousy, closed, > proprietary format. Also, most of what Isee from it is very low resolution. > Can it not handle a decent resolution? > I've got two models in the design stage right now. Think I'll release them > as Quark Xpress files even though I could just export a PDF or convert to a > decent resolution jpeg. > > JoeG
Joe, The .PDO format has the advantage of including a rotatable 3D image of the model, with plenty of tools to make that all that's usually needed in the way of instructions. It allows the designer to forgo all but special instructions, and isn't tied to any single language. It's a popular format also for Pepakura Designer's ability to unfold a number of 3D mesh formats, which allows people to extract meshes and textures from games and turn them into crude paper models (I think this is what you meant by the "very low resoultion" models you see). The model parts themselves are all vector shapes, but the textures are often low-resolution bitmaps that only really look good from across a room. :-/ When you release your new models, please downconvert to Quark 4; it's the only version I have. <G> -- Mike Hungerford http://users.sdccu.net/chthulhu2/models.html Fools! I will destroy you all! (Ask me how!) --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Papermodels II" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Papermodels?hl=en -~----------~----~----~----~------~----~------~--~---
