I will add this as a feature request. Stereo really should be easier to configure.
Alan Scott -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Patrick Shinpaugh Sent: Friday, September 26, 2008 1:42 PM To: Rick Angelini(CISD/CIV) Cc: [email protected] Subject: Re: [Paraview] Active Stereo ParaView3.x.x/VTK/Rendering/vtkRenderWindow.cxx and change the line starting with this->StereoType to this->StereoType = VTK_STEREO_CRYSTAL_EYES; Under some circumstances (mirrors and projector orientation) the stereo will be reversed. If so, you will need to modify the ParaView3.x.x/VTK/Rendering/vtkOpenGLCamera.cxx I agree that it would be better as a simple configuration option - you might wish to add a feature request through their bug report system. Rick Angelini(CISD/CIV) wrote: > What's the current method to implement active stereo in Paraview > (3.2.x or 3.4.x)? I don't see any configuration option through ccmake, > and an archive search points to a variety of different source file > modifications, none of which seem to be consistent or current. > > I'm a bit surprised that this is not a more easily configured option > at compile time (or that multiple methods are supported). > _______________________________________________ > ParaView mailing list > [email protected] > http://www.paraview.org/mailman/listinfo/paraview > -- Patrick Shinpaugh Virginia Tech UVAG System Administrator/Programmer 540-231-2054 _______________________________________________ ParaView mailing list [email protected] http://www.paraview.org/mailman/listinfo/paraview _______________________________________________ ParaView mailing list [email protected] http://www.paraview.org/mailman/listinfo/paraview
