I would like to get something like stratified sampling: http://www.tecgraf.puc-rio.br/~diego/academic/phd/597d/sample/<http://www.tecgraf.puc-rio.br/%7Ediego/academic/phd/597d/sample/>
I have a mesh which has some fine detail that requires a high vertex density and some coarse detail that requires a low vertex density. What I would like to is achieve a uniform vertex density. If I do a subdivision, it will make the fine detail even finer, which is completely un-necessary. What I want is either to resample the coarse detail at the same resolution as the fine detail and leave the fine detail alone. Or, I could specify a vertex spacing and make the fine detail less fine and the coarse detail more fine. Does that make sense? Does Paraview or VTK have any tools to do something like this? Thanks, David
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