I am not very familiar with VTK's computational geometry algorithms
but to my knowledge we don't have a filter that can do this. I am
cross-posting to VTK's list in case someone there has a suggestion.
That algorithm is pretty cool by the way. Maybe you can contact the
original other and see if he is interested in releasing his source
code?

-berk

2009/4/1 David Doria <[email protected]>:
> I would like to get something like stratified sampling:
> http://www.tecgraf.puc-rio.br/~diego/academic/phd/597d/sample/
>
> I have a mesh which has some fine detail that requires a high vertex density
> and some coarse detail that requires a low vertex density. What I would like
> to is achieve a uniform vertex density. If I do a subdivision, it will make
> the fine detail even finer, which is completely un-necessary. What I want is
> either to resample the coarse detail at the same resolution as the fine
> detail and leave the fine detail alone. Or, I could specify a vertex spacing
> and make the fine detail less fine and the coarse detail more fine. Does
> that make sense? Does Paraview or VTK have any tools to do something like
> this?
>
> Thanks,
>
> David
>
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