We are trying to set up a pure mpi data server with rendering only taking place on a client. I have been successful in building the mpi version with references to the opengl libs that works on the interactive machines (opengl is installed on the interactive machines) in our cluster (running sles 11), but that limits me to 8 cpus. I really want to run on our main cluster with machines that do not have any opengl libs, or x, or OSMesa at all because they have no graphics cards at all.

I have tried setting cmake paths to opengl and OSMesa to the appropriate paths in my network home directory (h: drive on a netapp) where I built mesa, but the pvserver I get from that build even when run with the --disable-composite flag still tries to load up opengl on the server machine rather than from my h: drive.

Is it possible to build so that pvserver does not try to use opengl or OSMesa? Or can I build in such a way that pvserver only needs the path for opengl and OSMesa wrt my h: drive?

Vr,

Brian Greiner
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